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  1. Hello :-) I'm making a platformer with Physics.P2 and I would like the player to stick to the ground (exept if I jump of course). Default behaviour is OK but when there is a bump on the ground and I'm running, the player get an Y-axis momentum so he jumps. It's a nice behavior for a racing game but I don't want it in my platformer :-( Thank you in advance ! PS: I noticed that the P2 - Platformer Material example it completly broken.
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