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Found 2 results

  1. hi. i'm using png or jpg for my game and i'm optimizing to reduce memory.. is using etc1 good than using png? i think capacity is bigger than png ? etc1 is efficient? thx
  2. Hi. everyone.. i wanna talk about PIXI.Text. PIXI.Text is very useful to create game or something.. but it seem not to consider memory first. it create canvas every time when PIXI.Text created second. PIXI.Text call updateTexture when set text like 'power.text = "super power"'; is there some problems if canvas has only one..? thx..