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Found 2 results

  1. hello everyone, I'm rather new in phaser and I'm having a hard time trying to figure this out... I'm working on a game with three levels (each as a different state), and what I want to do is that when the user wins the third level, the first level starts again (with some changes in speed and stuff like that to rise difficulty). i want it to happen until the user dies. A little graphic to explain it better: || level 1 || level 2 || level 3 (win) || level 1 (harder) || level 2 ( harder) || level 3 (harder) -> (dies) || menu what is the best approach to accomplish that? I hope anyone can help me sort this out.
  2. Hi everyone, I would like to create a game with several levels. I am a newbie with phaser, I only create games with one level. So what are the best practices to make a multilevel game ? There is a neat architecture for that ?
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