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SebKaine posted a topic in Questions & AnswersHi guys. I would like to avoid using a JSON base format in order to reduce assets size to the maximum. I would like to know what is the best geometry compression supported by babylon.js. It looks that babylon support gltf. So i guess we can use Open3dgc compression ? https://github.com/KhronosGroup/glTF/wiki/Open-3D-Graphics-Compression What other options do we have if we want to use LZMA compression ? OpenCTM ? Draco ? http://openctm.sourceforge.net/ https://github.com/google/draco Thanks for your time ! Cheers SK