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  1. Hi! I have a background plane and rendering text over top in another smaller plane. I'm then registering an OnPickTrigger to select the background plane: // this.shapeRoot is a Plane mesh this.shapeRoot.actionManager = new BABYLON.ActionManager(scene); var action = new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, function (evt) { console.log("node picked!"); }); this.shapeRoot.actionManager.registerAction(action); This all works, but the event is not triggered on the background plane where it's blocked by the text plane. How can I tell the event system to ignore my text plane or bubble the event to the background plane? Thanks!
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