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Found 2 results

  1. Hi I'm Thomas co-founders of Ukkio. I would like to introduce you our platform for HTML5 games. It is based on a very simple concept: to play a game, the user must insert a coin. The price of a coin is $ 0.06 and we sell them in packages. We thought that this system allows users to try more games without any advertising. We strongly believe in "Do Not Disturb" the player with banners, especially in mobile devices. Ok in-app purchase exists, but in our opinion has ruined many games (on the player side). The 70% of the coin's value goes to the developer. Players have free coins at the first access to try the games (we have also other strategies to get the interest of users). We are currently in the initial stage and we have released our SDK (http://github.com/ukkio/ukkio-sdk/). We provide to developers free hosting, unlimited bandwidth, game promotion, payment system, free support. Here's an example of how easy it is to install our SKDs from the command line: Install Node.js and execute command: $ npm install ukkio-cli -g $ cd /my/fantastic/html5/game/folder $ ukkio sandbox $ Sandbox started: point your browser at http://localhost:5005/ Visit our developer site http://developer.ukk.io Please contact me if you want to learn more or if you have questions. My email is thomas@ukk.io Thanks, Thomas
  2. Figured this would be a good place to post this. I'm one of the co-founders of Clay.io, a platform for HTML5 games. We primarily help with two things for developers: Distribution In addition to our own marketplace, we also make it much easier to get your games on many other marketplaces with much less effort. Each marketplace has its own requirements (SSL for Facebook, manifest files for the Windows App Store, Chrome Web Store, Mozilla Marketplace) - all of which Clay.io takes care of for you. We'll even tell you which marketplace is performing best for your games. Documentation can be found here. High Level Features Our API makes it easy to implement tedious features of game development, leaving you more time to focus on the game itself. These include: User Accounts Leaderboards Achievements In-game Payments Posting to Facebook/Twitter (and inviting Facebook friends) Analytics Persistent Data Storage Screenshots Multiplayer Rooms Each can be done with just a few lines of JavaScript - you can have a look at the sandbox here. The marketplace and API aren't tied to each other, so you can use the marketplace without using our API, and you can use our API without our marketplace. We're always looking to improve, so let us know what you would like to see us do! My email is austin@clay.io