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Found 1 result

  1. I have been trying to use phaser examples in my games. I noticed that the examples are not using states. The game that I am developing is using states, so I can't use the examples because I keep getting errors. Here's an example of what I am talking about: Phaser example: game.input.onDown.addOnce(updateText, this); my code game.input.onDown.addOnce(this.updateText(), this); What am I doing wrong? What can I do different?