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  1. The game works perfectly on local server, however when i put it on a web server, it get stuck at 80% progress the first load attempt, if i refresh 1 or 2 times it finnally works (i think the audio finally loads thanks to the web cache), this issue is on every brower, i have my game made in states, i think the structure is good, i dont understand. only one "game.load.audio" line (even if the audio is less than 10Ko) make the loading stuck. if i erase this "game.load.audio" line, it loads fine... I have the progress function so i can see that it get stuck at the same point of the loading and the create function is never triggered unless i refresh a few times. No error appears in the console, it's just stuck at around 80% (i m monitoring the progress parameter of "onFileComplete" in console). I have tested several audio files, i tryed .ogg .mp3 .. always the same issue. I tryed opera, edge, firefox, chrome, i tryed raspberry pi web server, and OVH web server. edit: i have watched the network panel of brower's developer tools, and some files stuck at "pending" state, this happens on both my home web server and a hosted web server, but never on localhost. if i wait 2 or 3 min, it finally loads, or if i refresh.
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