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Found 1 result

  1. So, I'm still getting used to Phaser, and my question for the community is what would you do to get a sprite to pick up another sprite. So, example. The player is a helicopter, and the ground has crates, I want the chopper to make contact with the crate, and pick it up; in essence, the crate becomes attached to the chopper sprite, so it will move wherever the chopper goes. Of course, I'll need the player to drop the crate too. So, would I make the player into a group, and then add the collided crate into this group? What do you all think? Thanks, Dower
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