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Found 6 results

  1. Hi , I am looking for someone interested in cooperating for marketing, developing strategies to monetize own games . I recently finished a game that was accepted on facebook app center even though it doesn't 'sell' by itself . I was wondering if anyone is working on this principal aspect of game development so to join forces .
  2. Promote your html5 games playing

    Hi all! I own a small html5 gaming site, so far I have 4 finished games. I thought as a way to increase plays and help other small developers to add a sort of cross-promotion feature. Signing up (you can do it with your Twitter or Google account), you can add a free promo banner that would be showed while users play. The more you play, the more your banner will be shown. My site is 1 Pixel Army What do you think about this idea? David.
  3. Hello! Here's a little promotional game I just completed with Phaser. This is my first foray into javascript/html5 and I think it turned out neat. Please give it a play in your browser! http://www.silveroaks.com/newyears http://www.silveroaks.com/christmas/ Thanks! [edit 12/31 - I added a little interactive Christmas card built with Phaser as well] I've found Phaser to be a great framework -- a lot of advergaming and promotional possibilities.
  4. Hello, We've created a new rewards solution that provides a value-added feature to personalize the user experience, thus help engage and retain players for longer, more frequent play sessions. MyBeanJar (MBJ) delivers targeted mobile coupons for game achievements and loyalty, which are saved in a mobile wallet allowing them to be redeemed at the right time & place. The coupons are for relevant real and virtual goods, based on each player's unique preferences and location. For example, by beating a level a player could win a free drink at Starbucks, or a power up from a new game, credited after install. It's a new way to honor and celebrate achievements, both in-game and post-game, without interrupting game flow. Here's a few of the amazing benefits MyBeanJar offers game devs & publishers: Monetization: publishers earn incremental income/ rev share via coupons distributed in games that won't conflict with other ad units,New player acquisition: publishers' games are listed in the MBJ games tab, including descriptions and links for MBJ users to discover,Cross-Promotion: publishers promote their other titles via MBJ offers for virtual goods, power ups, or other credits to drive installs.For more details, please see the HTML5 SDK link on Github, and/or contact me with questions. Thanks for your consideration! David Chodosh, Co-Founder David@MyBeanJar.com MyBeanJar.com Sample HTML5 game deployment MyBeanJar Google+ MyBeanJar LinkedIn MyBeanJar Facebook @MyBeanJar Twitter
  5. Promote your game FREE

    Setup a site where you can add a listing with links to your games, screen shots, videos etc. Please add your games! http://indievideogames.com/ Just click the "Promote Your Game" link. I worked pretty hard on making sure the site looks good on mobile devices and also created an Android app for it. http://indievideogames.com/app/ I hope you like it and find it useful. Thanks.
  6. Game Promotion

    Hi All, I run a gaming website called GameSquat, we're not the biggest gaming site in the world but if you've got a HTML game we'd love to feature it. Upload your game and we'll get you some plays, feature you on our Facebook page and do all we can to make you famous. http://www.gamesquat.com/en/games/free-online-games/submit/ Cheers, p.s. GameSquat's run out of a love for games, not profit. We serve a bare minimum of ads, just enough to try and cover our hosting bill. Take a look, we really hope you like what you see.