Very new to Phaser and wondering if Phaser can handle loading / saving text files? If not then how are things 'Assets collected', 'Score highs' and 'Levels achieved' saved when returning to a game or always back to Ground zero and start all over again? Couldn't find any reference to text file handling. All loading seems graphics orientated.
I want the user to set a be able to set a series of default colours (x4), to then stored them locally as the New Default Colours for other games and finally load the NEW default colours each time a game is played. Multiple games using these default colours. Is this possible or am I just wanting the impossible? I can do it by getting the User to choose the colours, show RGB, or other, on the screen, user writes them down and then has to manually input the Default Colours for every time a Game is played. Seems a bit awkward and not user friendly.
Thanks