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Found 1 result

  1. Hi, I'm trying to use a roundedRect as a healthbar for a game. Every time an event happens (player hits enemy), the health bar must become shorter. The problem is, the rouded rect ignores my code to shrink and stays the same. I tried a lot of things but none of them helped. Any ideas the change the properties of a rounded rect? Thanks in advance, Monkey4aday