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Found 8 results

  1. I am new to html5 games. I wanna know what LACKS in HTML5 games in terms of revenue ? Can you monetize html5 games with banners and interestitial ads as ANDROID GAMES DOES ? Is there a possibility of implementing IAP or rewarded videos like ANDROID ? Do u thing that using webview that host an HTML5 game in ANDROID and use all these forms of ads above is a good idea ?
  2. Hello We have signed a big distribution for mobile contents market we need to make more games as possible every month, we offer revenue sharing for every game done. For more info just contact us our company www.bitbuu.com For the list of our networks just message us
  3. hi, actually i use charboost reward video to give the possibility to unlock my level. I would add another feature : each 5 level i would play a reward video to increase my revenue. how do you that ? must i need two account on charboost ? thanks for your help.
  4. Hello, We've created a new rewards solution that provides a value-added feature to personalize the user experience, thus help engage and retain players for longer, more frequent play sessions. MyBeanJar (MBJ) delivers targeted mobile coupons for game achievements and loyalty, which are saved in a mobile wallet allowing them to be redeemed at the right time & place. The coupons are for relevant real and virtual goods, based on each player's unique preferences and location. For example, by beating a level a player could win a free drink at Starbucks, or a power up from a new game, credited after install. It's a new way to honor and celebrate achievements, both in-game and post-game, without interrupting game flow. Here's a few of the amazing benefits MyBeanJar offers game devs & publishers: Monetization: publishers earn incremental income/ rev share via coupons distributed in games that won't conflict with other ad units,New player acquisition: publishers' games are listed in the MBJ games tab, including descriptions and links for MBJ users to discover,Cross-Promotion: publishers promote their other titles via MBJ offers for virtual goods, power ups, or other credits to drive installs.For more details, please see the HTML5 SDK link on Github, and/or contact me with questions. Thanks for your consideration! David Chodosh, Co-Founder David@MyBeanJar.com MyBeanJar.com Sample HTML5 game deployment MyBeanJar Google+ MyBeanJar LinkedIn MyBeanJar Facebook @MyBeanJar Twitter
  5. Hi, I made a post a few months back with reference to building a catalog of HTML5, we have had a great responce and are making some good revenues for some our developers. See the original post here. http://www.html5gamedevs.com/topic/3352-looking-for-html5-cross-platform-games/ We now have a real need for some "girly" games targeeted and teenage girls. (as well as more great HTML games) If you have such games available or could develop these games on a revenue share basis please get in touch with me so we can discuss this further. There is a revenue share of 50% for all games we approve. Some games which are featured may get additional bounus fees / additional payments. The criteria for the game(s) is simple: Good qualityTrue cross platform i.e mobile / desktop.Free to play / no in game purchase etc. (if you have a game with in game purchase still get in touch we may have a different route for you). We are a little different fron other publishers. Melodi Media has been a mobile content agregator for nearly 15 years. We started out doing ringtones back in the day. Since then we have expenaded to cover all kinds of mobile content audio, images, video, games and apps. Up to this point the apps have pretty much been native. However our clients are demanding access to good quality HTML5 content. If you would like to chat to understand more, please get in touch and we can arrange to speak. I look forwards to hearing from you. Joe (Manageing Director) joe@melodimedia.com Jason (Content Licencing) jason@melodimedia.com
  6. Check out this new money-making game mechanic that can be easily integrated into any content to add stickiness and revenue. MyBeanJar is the only end-to-end mobile engagement platform that delivers targeted mobile coupons as rewards for achievements and loyalty in any game or app. The sponsored rewards automatically go into a mobile wallet app that allows immediate redemption, sharing, and other post-game actions that engage the players longer, and send them back to your game. I hope you'll give it a try. Here's links to the SDKs and docs: Android SDK: https://github.com/beanjar/MyBeanJar-SDK--Java-Android HTML5 SDK: https://github.com/beanjar/MyBeanJar-SDK--Javascript--HTML5 iOS SDK: https://github.com/beanjar/MyBeanJar-SDK-iOS Cross-Platform Wallet App: https://github.com/beanjar/MyBeanJar-App--Cross-Platform We're very motivated to help game developers and publishers with this new system and benefits, such as high ad rev share, new player referrals, and new ways to cross-promote other titles. Please contact me for more info, and any other questions. Thanks for your consideration! -David Chodosh, Co-Founder David@MyBeanJar.com
  7. Seeking an Advanced HTML5 Game Developer willing to take OIP (Online Interactive Project) to the next level. Previously programmed in AS3 (Action Script 3.0), we want to bring our game development to tablets and mobile devices. If you are interested please follow on twitter > pjkilby NOTE: We aren't looking to transfer the earlier programming of AS3 to HTML5; we are simply looking to program our MMOCC into HTML5 rather than flash. All Aboard!
  8. arkleyjoe

    Looking for HTML5 Cross platform games.

    Hi, We are looking to build a catalogue of content for a specific group of clients to go in to a closed system only availabe to our clients sites / portals / applications. There is a revenue share of 50% for all games we approve. Some games which are featured may get additional bounus fees / additional payments. The criteria for the game(s) is simple: Good qualityTrue cross platform i.e mobile / desktop.Free to play / no in game purchase etc. (if you have a game with in game purchase still get in touch we may have a different route for you). We are a little different fron other publishers. Melodi Media has been a mobile content agregator for nearly 15 years. We started out doing ringtones back in the day. Since then we have expenaded to cover all kinds of mobile content audio, images, video, games and apps. Up to this point the apps have pretty much been native. However our clients are demanding access to good quality HTML5 content. If you would like to chat to understand more, please get in touch and we can arrange to speak. I look forwards to hearing from you. Joe joe@melodimedia.com