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Found 1 result

  1. I come from java land, and am making a game which includes a level editor, so the data needs to be stored somewhere (json files), and I am curious about my options. The level editor is for my use, so I could have a separate version of the game for creating the data, using something like node.js or similar, but ideally there would only be one version. So, any ideas would be very welcome, the easier to implement for a phaser/html5 noob the better Edit: Forgot to mention that I'd prefer a permanent storage solution that ideally isn't reliant on a particular computer, since the levels will be developed over longer periods, and on multiple devices. But any ideas are welcome!
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