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Showing results for tags 'scale manager'.
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Hi guys, in the release of phaser 3.13, the developers of phaser have said that the support of scale manager and dom elements will be available in the phaser's 3.14 release, but after release we see that these functionalities are not available for us for now ? So who can say when it will be available and is there another option to solve problems related to adding dom elements and scaling.
I'd like to scale in SHOW_ALL mode and once the game fits the width of the screen then use RESIZE mode to eliminate letter-boxing. I've been reading "Guide to the Phaser Scale Manager" but I'm still not entirely sure about how to implement it. Maybe something involving USER_SCALE or resize callbacks? Has anyone already implemented something similar?