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Found 5 results

  1. How could I go about finding publishers to publish my game with? Also are several non-exclusives or one exclusive deal better? Just in general what is your best advice about monetizing a game now that it's made?
  2. Armor games has rejected my game and I am not sure why. I feel like my game is good enough quality to be sold as a non-exclusive licence. I am now worried that coolmathgames will also reject my game. Please tell me if there is something wrong with my game which you can play here: https://shia5347.github.io/shia5347Birby.github.io/. It's a puzzle platformer. Also level 5 for the second world has not been finished and was planning to finish it after getting a deal. That is why you may not proceed after finishing level 4 on the second world.
  3. Hi i have plan to licensing my HTML5 games, and i have a question before doing this. If you licensing your game (ex: someone or a company send a message for game licensing), do you keep your js minify or if your game made with game engine like Construct 2 or Game maker do you include source file? Thank you! have a nice day!
  4. Hi everyone! A while ago I made some HTML5 games and licensed them for money. Recently I made some flash games but that market seems to be dying. Is the HTML5 market doing any better? Is it worth it to make a HTML5 game? Let's say I take a week to two weeks to make the game. Would I be able to get at least 1k from exclusive or non-exclusive deals? What quality target am I looking at? Anything shining light onto the topic is greatly appreciated!
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