Jump to content

Search the Community

Showing results for tags 'setting collision property to tile'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. HI all, Insted of using collision object to define collision i am using tiled map collision editor to mention the collision to the tile(as shown in collision.pgn) but its not working my player(here my player is the building) going through that tile(as shown in building.png) can some one tell me where i am doing it wrong. still its passing my collision tile.... . here is my code update : function (dt) { .... ..... ..... me.collision.check(this); ....... ..... ...... }, onCollision: function ( response) { // Make the object solid return true; }
×
×
  • Create New...