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Showing results for tags 'softbody'.
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Added softbody support courtesy of BulletPhysics/Ammo.js running on a worker thread. (1) Create softbodies from 3D Volume, Cloth, Rope, etc. (2) Use mouse to interact with any softbody. (3) Wind simulation. (4) Script custom softbody animations using callback. (5) Add force to all or selected vertices on the softbody. Our online editor, PetriDish, lets you play with all the demos shown in this video. https://www.otakhi.com/petridish
Hi, Guys. I am trying to create a blob ball using p2js. What I am trying to achieve is something like the "Sushi Cat" game. I created a blob using the structure in the picture A (attached). The gray orbits are allowed to penetrate each other, and the red lines are distantConstraint. But the problem is when the blob fell from a high place (or hitting corner), it becomes like in picture B. I tried to use spring, different constraint force, smaller orbits, but they are not working properly. My questions are; 1. What is the solution for this? 2. Is there any other js physics engine that has a specific feature to do this task? Any help is greatly appreciated. Thanks.