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Found 2 results

  1. Hi! Has anyone had any success with using soundjs or howler.js in games (or anything else for that matter) with Microsoft Edge on Windows 10? Current project-related testing gives me: soundjs: get a "SoundJS is not currently supported in your browser" for even the most basic usage direct from soundjs's website http://createjs.com/soundjs and no errors when doing my own tests offline or online.howler.js: get a rather funny "not implemented" error in the Edge console pointing to basic Web API code in the library: audioTest = new Audio();I'm still doing some various tests, even going the long route and building AudioContext code by hand, but wanted to get this out there and see what the rest of the community experience is. There are other examples on the net (largely via Microsoft developer websites) that have some audio workingm, so it should not be rocket science. Edit: as an aside, basic HTML5 <audio> tag code like below is not even appearing in Edge (not even the fallback text): <audio controls> <source src="music.mp3" type="audio/mpeg"> Your browser does not support the audio element.</audio>Oh joy!
  2. Hey everyone, first of all - thanks for PhaserJS. It's awesome and I love working with it. I'm working on a game called rocklegend - which is available here: http://rocklegend.org - currently to see the game you have to login. I created a user account for you guys to test: Username and password: phaserjs I optimized a few things such as the notes (only drawing a fixed amount of notes at the same time, so I have 20 notes and reuse these objects)... But currently I can't find out why the game still feels laggy sometimes. The notes are positioned within a Group Container and the containers y position ist updated in each update call according to the playback position of the played song. I'm not sure if the problem is the sound library - I'm using SoundJS for the sounds - should i try lowlag maybe, or if it's my code that's not optimal... You can find the concatenated version of the JS at http://rocklegend.org/games/note-highway/develop/player/build/game.cat.js Any advice, hints, ideas are greatly appreciated! Also, if you just have tips how I could try to debug this problem, that'd be great
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