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Hi Gentlemen! The question is in the title... Can I change the execution speed of an animation with/in Babylon? Let me explain : I have a skeleton imported from Blender in Babylon. This skeleton has many animations. In my game projet, I have many characters based on the same skeleton. So, characters all have the same animations. Now my problem : I would like to make animations be differents in playing although they have the same skeleton. Why? Because I have many animations which are the same except the speed execution between the different characters. Otherwise, I will have to make an animation by characters and I prefer factorize as possible my code... (Especially if the animation is the same!) Thank you for your opinion on this issue. Zino