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Found 3 results

  1. Valhalla awaits your enemies in Viking: Way to Valhalla! This highly addicting, match-two battle game places you in the role of a Viking protecting your village and trying to save your woman! Available on both desktop and mobile, you have to match symbols of the same color to create another one and match swords to execute an attack to shut down your enemy. Use tactics and forward thinking strategies to defeat your enemies and save your people! Will you prove your worth in battle or will you end up in Valhalla, defeated? The game was built using Phaser. Link: https://www.crazygames.com/game/viking-way-to-valhalla (works on both mobile and desktop) Have fun! And feel free to give feedback!
  2. I am planning to make a tactical turn based combat game and would really like to know, whether the community will like to play such kind of a game in HTML5. For those who don't know what genre it is i used a famous game name in poll title. Please feel free to leave comments. P.S. The game will not be a copy of Heathstone. The poll name is just a simple way to show the game genre/type.
  3. Waltonia: A Darwin Sandbox http://waltonia.co.uk Waltonia is a simulation of an evolving ecosystem, which you create. You can populate the world with species of plants, herbivores and carnivores. These can either be of your design or just randomly created. Once in the world you lose control of them, they will breed, interact and evolve. Your world isn't isolated because every so often creatures will migrate between players worlds, maybe carrying player designed diseases or pollen from genetically modified plants. Features Fully modelled genetics which feeds in to the look and colour of the creaturesA climate model which includes a fully realised fluids model which controls the oceans, which in turn feed your plantsAsynchronous multiplayer where your creatures travel through other players worldsA gallery to share and compare your worlds with other playersAn XP levelling system (with leaderboards) to unlock powerful abilities to have more control over your worldThis is the first time I've done anything on the web related or made a game at all. I've got a small community of players and have been continuously updating the game for a few months now. I spend a lot of my free time working on this and would love any feedback. In the future I'm planning to add achievements and a more, well lets say aggressive, multiplayer element.