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Found 1 result

  1. I want the User to be able to connect two Objects with a Line. Therefore I need the hit target on pointerup. I display the virtual line which changes position with moving the cursor (the end of the line is always below the cursor). Thus when the user clicks the hit target is always the virtual line object. Is it possible to get all hit targets (also the ones below) and not just the first one? Or something like a blacklist/whitelist to ignore some interactive elements on the hit test or only test specific objects?