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Found 1 result

  1. currently im using method setRegion to change frame on GUI_Object, but i want change it like Entity using setCurrentAnimation. this.renderable = game.texture.createAnimationFromName(imgNames); this.renderable.addAnimation ("on", [0]); this.renderable.addAnimation ("off", [1]); this.renderable.setCurrentAnimation("on"); When i run this code on GUI_Object i got an error. So how to achieve this on GUI_Object ?? thanks