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  1. Hi all. I'd like to know if BJS supports cel (toon) shading? Didn't find anything about that. My scene is exported from Blender, the goal would be to apply cel shading on all meshes. Lurking the code i saw that there's a mesh.convertToFlatShadedMesh() function, but nothing similar about cel shading. Any ideas? Tnx, cheers
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