Jump to content

Search the Community

Showing results for tags 'whammy'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. I was attempting to use MediaRecorder to mix all the BABYLON.Sounds that called play() into a single opus audio track, at the relative time they started playing. I am starting from this stackoverflow topic. Am writing in Typescript, and found MediaRecorder is not yet defined. I can live with that. The bigger problem is an AudioContext is defined very inconsistently. I will need createMediaStreamDestination(), which is defined by Mozilla, but not a method in Typescript. I think, ok maybe do a PR of the missing things, but better check what WWW says. WTF, not one them matches another! What am I missing? This is part of to a rewrite / typescript conversion of Whammy, calling Double Whammy. I know whammy only works on chrome, so got to test this works there before proceeding with the larger project. I have verified opus is a valid webM audio format though, and think the video should play everywhere.
×
×
  • Create New...