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Found 2 results

  1. I'm having a problem getting a game exported to iOS with Cordova to display correctly on iPhone X. The exported game always shows up like this with the game pushed off to the left of the screen. Screenshot This is a blank Construct 3 project, no code added, it displays correctly on all iOS devices except iPhone X, I have tried adding the correct size launchimages in xcode, tried using storyboards, made sure all the constraints are set up correctly, I have viewport-fit=cover set in the meta tag. Has anyone had any luck with Cordova projects on iPhone X yet? Any advice would be appreciated, thanks.
  2. Hi there, so I have this error when I´m trying to upload my game to the App Store with xCode (made with Phaser and exported with Ludei´s cocoonJS): ERROR ITMS-9000 "This bundle is invalid. The icon file [email protected] must be in .png format" I also have the same error with Default-Landscape.png, Default-Portrait and Default.png. Anyway, how can I fix this? It´s the first time that I use xCode and I´m pretty lost here Thanks in advance.
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