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Found 2 results

  1. I would like to present a game-music ressource site I created 6 years ago: www.IndieGameMusic.com It is a free service for musicians to offer their music to game-developers. Game-developers has detailed search options available, shortening down the search time needed to find the music he needs. Music is available from many different artists, in many different filetypes, different prices etc. There's bound to be a track you like for your game. :-) One of the primary reasons for creating IndieGameMusic.com, was my personal preference regarding game-music: I feel the MOD and XM formats should be used when possible. And looking around, all I could find was mp3/ogg sound libraries. At the time, I also had a bunch of MIDI tracks I'd made, optimized for the JavaME platform for my fellow JavaME developers, so it made sense to me to make a site where all kinds of formats could be found. I'm posting here on this forum after stumbling across this post about using MOD/XM files for HTML5 games. I would love to see those formats used more. As a geeky musician, I'm much more into creating (relative) small XM files than big mp3 files. I also like trying to create the same track in many different formats, e.g. for game-developers who's targetting different platforms. Example track "Moments" available in many different formats. Example track "Moments" in a "building block" version. I hope you will find the site useful. Good luck with your games!
  2. Support for tracked module formats

    Hello, I make my game music in Milkytracker. Tracked music has always been the mainstay for games, with it's 8-bit sound and extremely tiny file size, who can argue. I was wondering what support there is for playing module formats in JavaScript, and experiences anybody has had with these? So far this is what I have found: Chiptune.js - A port based on the libxmp C library. The JavaScript wrapper make it easy to use.The results sound pleasing enough, if unfiltered via post-processing.Supports most module formats.Playback seems best in Chrome based browsers, where Firefox based ones sound more jagged. Then again the Web Audio API only reached the Mozilla base 3 months ago, so fixes Some noise artifacts are present in playback.Also playback stutters when switching away from the tab or minimizing the window (not a major issue if one pauses playback along with the game).Stereo playback needs to be implemented.JSModPlayer - A Javascript .MOD music player. Uses the The Mozilla Audio Data API, which is now is deprecated. mod.haxor.fi - amiga protracker module player for web audio api. Protracker .MOD support only (unsubstantiated) FlodJS - JavaScript Amiga Tracker Player (SoundTracker, ProTracker and lots more formats). Can't seem to get this working, perhaps an oversight on my part. Any experience with these or other players and provide insight? Thanks