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Is engine.resize() broken with Orthographic Cameras?


arcanine
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Cool, got it working, thank you

 

to help any reading to do something similar : 

 

This should keep the camera in ratio according to the current orthoTop

var ratio = window.innerWidth / window.innerHeight ;var zoom = camera.orthoTop;var newWidth = zoom * ratio;camera.orthoLeft = -Math.abs(newWidth);camera.orthoRight = newWidth;camera.orthoBottom = -Math.abs(zoom);
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