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Physically Based Rendering lands in PlayCanvas


willeastcott
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Big news! Physically Based Rendering (PBR) has landed in the open source PlayCanvas Engine. The graphics capabilities of the engine really have taken a massive leap forwards. Check out the before (Phong shading model) versus the newly deployed version of the engine (PBR shading model):

 

post-199-0-35440300-1418231145.jpg

 

If you want to get a bit more hands on with Star-Lord, leader of the Guardians of the Galaxy, check out our blog post which goes into a bit more detail. Enjoy!

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