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import babylon file


thibo73800
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Hello,

 

I'm a young french developer, my english is not so good but I will try to explain you my problem.

 

I try to import in my scene a babylon file, I already create a .manifest file (I work in local), and I replaced all my .tga file texture by .jpg in my directory and in my babylon file too.

 

But I ever have the same error: 

 

BJS - [23:33:02]: Unable to load TGA file - Not enough data to contain header
babylon.js:3 WebGL: INVALID_OPERATION: generateMipmap: level 0 not power of 2 or not all the same size
babylon.js:3 BJS - [23:33:02]: Unable to load TGA file - Not enough data to contain header
babylon.js:3 WebGL: INVALID_OPERATION: generateMipmap: level 0 not power of 2 or not all the same size
 
Any suggestion ?
Thank you
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