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Problem with the converter


erixon
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Hello,

 

trying the Babylon online converter with DAE from Sketchup, a simple box with one texture.

 

"all files must be in the root directory..."

 

Would be nice if you can have the folder as Sketchup creates it.

 

If I move the texture-image out of the folder in the zip, it says:

 

"There was no endpoint listening at net.pipe://localhost/exportservice that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details."

 

Any ideas?

 

kind regards

Tomas

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Ok I see. Another try with sketchup DAE.

 

I get an output.zip with a debug.txt

 

"The driver has encountered an unexpected error."

 

Sketchup creates a texture folder which is not allowed and moving it to root with a OBJ-file it says:

 

"Could not find a part of the path 'test123/Fencing_Weathered.jpg'."

 

Tried a non-textured OBJ from sketchup:

 

"Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index"
 
Finally a FXP from sketchup seems to work, though I'm not sure if the texture is included. Some kind of texture in the babylon-file but not point to a jpg.
 
multiMaterials":[{"id":"0-_material","materials":["0Fencing_Weathered"],"name":"0-_material"}
 
Do I need to load texture manually in a script connecting with 0Fencing_Weathered...?
 
How is the support for sketchup..?
 
/Tomas
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