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Blender animation distorted


Haraso
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1.a

 

Open blender, delete cube and inport something.obj

 

1.b

 

If you your mash is roteated by 90° on x axis fix the rotation.

 

2.

 

In object mode, space (set Origin) or shift+c

 

3.HELP

 

Make bones and rigs: http://www.blenderguru.com/tutorials/introduction-to-rigging/#.VMzyhp2G_vr

 

3.a

 

Make bones and fix bone names

 

3.b

 

In object mode first select model and after select armature as well. Then ctrl+p (with automatic weights)

 

3.c

 

Make rigs in pose mode

 

4.

 

In object mode select armature ctrl+a to apply Location, Rotation&Scale

Do this with model as well

 

5.

Enjoy your work and make Animation!!

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