Jump to content

Isometric view using ortographic camera


gregiolo
 Share

Recommended Posts

Hello,

 

I read probably most of posts about orthographic camera here but I can't find the answer how to set up orthographic camera to achieve an isometric view like here: http://www3.ul.ie/~rynnet/keanea/isometri.htm .

 

How exactly set this up in code?

var camera = new BABYLON.FreeCamera(camera_name, new BABYLON.Vector3(5, 10, 15), scene);

Can someone please help? How to achieve 120' angle between axis?

Link to comment
Share on other sites

  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...