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The Secret of Gargoyle Manor


Berzee
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Hi all, I have just uploaded my latest game, a point-and-click adventure made in Phaser -- The Secret of Gargoyle Manor. If anyone feels like giving it a go, I would certainly appreciate it. :) Here's a screenshot, behold its wonders:

 

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I have hypothetical future plans to make a game editor program for creating browser-based adventure games like this one, so I created this little sample game as a way of discovering what kind of features would be good to have in such an editor...perhaps its origins as a proof-of-concept/sample game remain evident in some ways =P but hopefully it is still a reasonably entertaining ~10 minutes.

 

(The game is also capable of supporting voice-acting but I elected not to include any, for everyone's sake. =P)

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Thanks!

 

 

If you are haunted by regrets at never knowing, you still can! (There are three endings :) ).

Got them :) Not sure if you got your syllables quite right though? Ho-cus, which would mean the spell would be slightly different.

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I see your point on the ho-cus / hoc-us debate. I can't remember if it's that way because I naturally thought of it as hoc-us or because I was trying to avoid the weirdness of mashing together the syllables "gig" and "cus". Magic is hard! :P

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Hi there!

 

Nice game. I made it through all three endings. Game runs pretty neat - well coded!

Sound is nice too =)

 

Here is some features i would like to have while playing the game:

1. Inventory icon to open it with mouse - i wanted to play with mouse only but was forced to reach the 'I' key =)

2. Skip long animations (cut scenes) button. Because i started new game/loaded several times.

 

 

Really good game, worth playing!  ;)

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