Bilge Kaan

NEW Mobile HTML5 Game – Pixel Slime

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This game cause different feelings.

Sometimes I liked it, sometimes I hated it, sometimes it caused dizzy.
 
But I could finish all 40 levels with 334 dies :).
 
About the game.
Nice style.
Sometimes I pressed jump and the hero did not jump. This was disappointed.

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Agreed with above. Loved the game design & gameplay, but that swiping transition gets to you after a couple rounds. Maybe a different style of transition? 

 

The quick replay was ideal for this type of game in my opinion. No one wants to have to wait more than a few seconds to replay a level.

 

good work!

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Pretty cool, one of those frustratingly hard games. Althought it might be better if the camera stays focused on the green blob. I mean in some levels the level flips horizontally, I think it would be better if level flips around your guy so the guy stays on the same position on the screen, instead of the blob zapping across from left to right.

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Just beat it with 297 deaths. Nice one.

 

I really didn't like the "flip levels" where the spikes where to close to each other, It got pretty bad at around 28. It felt like cheap death after cheap death, a matter of pure luck rather than ability or rhythm even. But that's just me.

 

I had the same issue where my blob will go trough the floor and even completely ignore the exit point. It happened when playing on desktop, fullscreen on chrome, windows os. Switching to a smaller screen got it fixed. I also died A LOT because the blob refused jump. It really seemed that I timed my jump well enough but it didn't register. But, you know, when you die so many times in the same spot it has to be the games fault, right?

 

I noticed a small bug where after dying on those "flip levels" If I kept clicking the jump sound will still play and my death sprite will still flip. Maybe it was intentional?

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Got to level 21. Super fun game, but like many of the others here I also started feeling a bit sick after playing for a while on my laptop. I think the swiping after death is a bit unnecessary, since swiping usually signals a new screen whereas in this case it's just swiping to the exact same location. Also, it caused me motion sickness pretty quickly since there were levels where I'd die pretty often (and quickly) and it'd just be swipe after swipe after swipe. Love the gameplay though.

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Dude, you should port this to Wii U. Also, I feel like your collision boxes are too big for the player. I look really into the screen and notice I kept dying even when not fully touching spikes.

 

Thanks for the feedback and suggestion! I will check the collision boxes.

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