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Chris Smith

[LibGDX/PIXI.js] Chris Smith's Resume

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Update: The reason for showing this little game here instead of libgdx forums is because I am not happy with libgdx webgl performance and I've decided to rewrite it using PIXI.js. And here it is. Its not completed yet but it works a lot better and loads a lot faster than the libgdx version. You can find it here: smithchris.com/html5. I would be glad for any comments or critics on this  :)

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if you go to the bottom level and want to get up again, but don't manage to grab on its a little awkward (cant see what I am doing). maybe dont show the overlay before you reach a specific area on a layer?

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