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KoalaForce

Paint a "new" Tile that isn't already on the tilemap/tilelayer

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Hi,

 

Is there a way to assign a tile to a button without the tile already on the tilelayer? Some examples deal with this, but it seems the tiles used to paint, fill, or swap are already on the tilemap/tilelayer.

 

I have 2 buttons, and I would like for the user to be able to paint the tilelayer when the corresponding button is active.

 

Thanks in advance!

 

 

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