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[PIXI] getGlobalPosition


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Apparently there is new `getGlobalPosition` method on display objects:

 

https://github.com/GoodBoyDigital/pixi.js/issues/796

 

... but it doesn't seem to be in the documentation:

 

http://pixijs.github.io/docs/PIXI.DisplayObject.html

 

Can anyone out there explain how to use it?

I've tried code like this:

  console.log(anySprite.getGlobalPosition());

Which produces this:

[object Object]

Any help would be much appreciated!  :)

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Thanks!

 

I just want to confirm:

 

Will `getGlobalPosition` return the accurate values for the current frame?

Is that what this bit of code does?

this.displayObjectUpdateTransform(); 

(In previous versions of Pixi worldTransform.tx and worldTransform.ty were always one frame behind the sprite's current local x/y position, and that made many types of collision detection for games very difficult or inaccurate.)

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