Jump to content

Loader usage pixi v3


martende
 Share

Recommended Posts

Hi guys,

 

I am using loader this way

 

PIXI.loader.ball('imageName1', '/sball/assets/images/sprites/car.png').load(onCreate);

...

 

and later create sprites from loaded images

this way,

 

var s = PIXI.Sprite.fromImage("/sball/assets/images/sprites/car.png");
...
 
 
But i cant find first varviable 'imageName1' usage , texturesCache has url of image as key, what is the sence of first name variable and can I create  sprite using it  ? 
 
 
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...