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Blendmode only works on desktop


saibotlive
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I have a game that has a texture as an overlay(Phaser.blendModes.OVERLAY), this seems to only work on desktops. While I tested on my iPhone 6 and iPad with IOS 8.4, I just see the texture with no blend on it. I wonder if I'm doing something wrong or maybe blend modes don't work properly on devices.

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