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globHammer

Width equals zero

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We have noticed that when asking for width immediately after creating a display object you receive a value of zero the first time around.

Once i refresh the browser the correct the value is returned.

To compensate we have started using setTimeout on any function using width to insure the correct value is calculated every time.

 

setTimeout( self.update, 100 );

 

Anyone else encountering this issue?

 

 

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This is probably because the object has it's dimensions set from the texture, if the texture hasn't loaded yet it doesn't know the dimensions. When you refresh, the image is cached so it loads immediately.

 

Make sure to preload your resources before assigning them to objects.

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I am using the PIXI.AssetLoader.

I don't use width until after the complete handler is thrown.

So it my understanding the assets are preloaded but not returning a correct width.

 

Can you show an example where it isn't working, it will help to debug the issue. Thanks!

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