Jump to content

Wried Material when i use StandardMaterial


swat0284
 Share

Recommended Posts

Hello i have got wried problem with material. 
When i use:
materialOne = new BABYLON.StandardMaterial("texture1", scene);

materialOne.color = color = new BABYLON.Color3(0,0,0);

this happends (

Zrzut ekranu 2015-09-16 o 22.03.57.png

)

i want to chenge color of that (

Zrzut ekranu 2015-09-16 o 22.04.48.png

)

post-16263-0-57654500-1442434033.png

post-16263-0-25094700-1442434057.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...