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Trigger / Simulate a mousedown on canvas

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Hello guys,


I try to simulate a mouse click with jQuery :


I can catch the event with jQuery but Babylonjs doesn't catch it with scene.onPointerDown



Here is my code :

var x_coord = 918, y_coord = 549;window.myevent = $.Event( "mousedown", { pageX: x_coord, pageY: y_coord } );$(scene._engine.getRenderingCanvas()).trigger(myevent);
Any ideas ?
Have a nice day ;-)

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Here is the solution:

var x= 918, y= 549;var element = scene._engine.getRenderingCanvas();var clickEvent = document.createEvent("MouseEvents");clickEvent.initMouseEvent("mousedown", true, true, window, 0, 0, 0, x, y, false, false, false, false, 0, null);element.dispatchEvent(clickEvent); 

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