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Model importation - issue with a lot of polygons/vertices


Temechon
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Hi all!

 

I just faced an issue when trying to import a model found on internet.

 

The model can be found here : http://www.mrbluesummers.com/3572/downloads/stanford-dragon-model

 

The image I'm talking about in this post can be found here : http://imgur.com/a/dW2iD

 

When importing directly this model in Blender (~50 000 vertices), then export it in .babylon => no problem (see first image)

When I try to add a texture on Blender, then export it in .babylon => problem (see second image)

To solve this issue, I reduced to ~15 000 vertices the base model, and now I have this in babylon =>see last image

 

Any idea about the source of the problem ? It's not very important, but I wanted to share it, maybe some people will face it too :)

 

Thanks ! 

 

Temechon

 

 

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