Jump to content

Best setup to work on Babylon.js


jodo
 Share

Recommended Posts

Hey guys,

when you work on Babylon.js to extend it or fix something, for example Jerome adds his SPS, how does your setup look like. Because working with the one big Babylon.js from the dist folder seems very inconvenient. Do you just add all the javascript files individually, and if yes, is there a specific order I need to worry about?

Also, is there a documentation for the internal code? Diagrams and some sort like that to get an quick overview?

 

I have been working a lot on Cascaded Shadowmaps in OpenGL lately and I thought maybe I can implement it to Babylon when I find some time.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...