Mike

Game list of phaser games

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@XekeDeath Sure thing, we put up a video of an 8 player game we had running (4 blindfolded players and 4 players controlling them). Here you go: 

 

Disclaimer: languages in the video are English and Maltese, but you don't really need to hear us speak

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I'll made a new Status for the GGJ 14, and add them very soon... I didn't check all 

but I suppose they are prototypes/in development and so on...

 

Btw I tried http://gamejam-poa.ddll.co/  but after one play it's stuck on the start screen with music playing and even after refresh it still stucks....

 

Tested under Chrome, anyone having the same issue ?

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Btw I tried http://gamejam-poa.ddll.co/  but after one play it's stuck on the start screen with music playing and even after refresh it still stucks....

 

Tested under Chrome, anyone having the same issue ?

Worked fine for me on multiple runs...

Graphics are well done in this one, and the film grain shader is cool...

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Just saw this thread, cool that you found our game, Pigvane.

At the jam, it was totally unfinished (and more than a little buggy), but after the jam we've been given an opportunity to commercialize and polish the game, make it into a proper, bespoke, arcade machine, and tour it around the country, where hopefully thousands of people will play it.

So big thanks to Rich, and I'll make sure to put a phaser logo on the loading screen :)

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Hi,

 

Since 1.1.4 is not yet sitting well with my jump and run (hoping for some fixes to physics), I did something else tonight.

 

Here is the result, a basic minigolf game done with phaser 1.1.4:

 

http://janpeter.net/golf/

 

It's playable on desktop & mobile (played through it on samsung s3, chrome browser).

 

Phaser is really cool!

It took only 5 hours to get the done (strating from scratch, but using graphics that are cc0 licensed from gamedevart)

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Cool miniature golf game, I finished the levels and it is pretty fun.

 

My first attempt at using Phaser was for something simple, and what we are all familiar with: Pong! Used GIMP for graphics and Milkytracker for sound effects.

 

http://keyboardmonkey.co.za/html5/pong/

 

Edit: I commented the code, added support for touch devices, placed it in GitHub and called it version 2.

Edited by kbmonkey

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