Monkey4aday

drawRoundedRect width immutable

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Hi,

I'm trying to use a roundedRect as a healthbar for a game.

Every time an event happens (player hits enemy), the health bar must become shorter. The problem is, the rouded rect ignores my code to shrink and stays the same. I tried a lot of things but none of them helped.

Any ideas the change the properties of a rounded rect?

 

Thanks in advance,

Monkey4aday

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I've a similar problem.

My roundedRect width change... but it is not drawed.

RoundedRect.beginFill(color);
RoundedRect.drawRoundedRect(10, 0, 1, 12, 6);
RoundedRect.endFill();

RoundedRect.beginFill(color);
RoundedRect.width = sender.x;
RoundedRect.endFill;

RoundedRect.width became equals to sender.x but it is disappear from the screen without any reason.

Console.log give me the right values of x, y, width and height.

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