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having trouble with a function


grgken
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Hi all,

I'm having trouble with a in-built method of phaser. I want to check whether the sprite named target has been struck by the bullet or not. For this, I used the containsPoint() method of Phaser.Rectangle. My code looks like this.

56dabbe3e27fc_ScreenShot2016-03-05at4.43

Am I doing something wrong? or my whole logic is wrong?

Thanks in advance

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