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PlayCanvas - runtime lightmap generation in WebGL


dave
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We've just released our latest engine feature: runtime lightmap generation.

Sponza_Lightmap_Demo_-_PLAYCANVAS.jpg

http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/

Basically we've designed a lightmapping solution that works well for the mobile web. It generates HDR lightmaps at runtime to prevent excess texture downloading.

It's pretty cool!

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