Sign in to follow this  
david028

Serialized Animation Not Starting

Recommended Posts

I have loaded a scene exported from 3ds max. The scene includes skeletons and an animation and plays on load.

If I serialize the scene and load the saved scene I do not see an animation.

I can see that the loaded - serialized scene's meshes do have arrays of animations. However, scene.Animatables is empty - whereas in the original this was populated.

Is there anything I can probe to see whats going on? Perhaps I am just missing a function to start all the animations?

Share this post


Link to post
Share on other sites

I have just moved to v2.4.0-alpha and the object is still appearing unanimated after serializing and reloading.

scene.Animatables is populated in the original but empty after loading the serialized version.

Has skeleton animation serialization been implemented?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.